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太阳TS基础框架(solar)
太阳TS基础框架(solar)
w3ts/handles/group
Group
Class Group
No Self In File
Hierarchy
Handle
<
group
>
Group
Index
Constructors
constructor
Properties
handle
Accessors
first
id
Methods
add
Unit
clear
destroy
enum
Units
In
Range
enum
Units
In
Range
Counted
enum
Units
In
Range
Of
Point
enum
Units
In
Range
Of
Point
Counted
enum
Units
In
Rect
enum
Units
In
Rect
Counted
enum
Units
Of
Player
enum
Units
Of
Type
enum
Units
Of
Type
Counted
enum
Units
Selected
for
forSL
has
Unit
order
Coords
order
Immediate
order
Point
order
Target
from
Handle
get
Enum
Unit
get
Filter
Unit
get
Object
init
From
Handle
Constructors
constructor
new
Group
(
)
:
Group
Returns
Group
Properties
Readonly
handle
handle
:
group
Accessors
first
get
first
(
)
:
Unit
Returns
Unit
id
get
id
(
)
:
number
Returns
number
Methods
add
Unit
add
Unit
(
whichUnit
:
Unit
)
:
void
Parameters
whichUnit:
Unit
Returns
void
clear
clear
(
)
:
void
Returns
void
destroy
destroy
(
)
:
void
Returns
void
enum
Units
In
Range
enum
Units
In
Range
(
x
:
number
, y
:
number
, radius
:
number
, filter
:
boolexpr
)
:
void
Parameters
x:
number
y:
number
radius:
number
filter:
boolexpr
Returns
void
enum
Units
In
Range
Counted
enum
Units
In
Range
Counted
(
x
:
number
, y
:
number
, radius
:
number
, filter
:
boolexpr
, countLimit
:
number
)
:
void
Parameters
x:
number
y:
number
radius:
number
filter:
boolexpr
countLimit:
number
Returns
void
enum
Units
In
Range
Of
Point
enum
Units
In
Range
Of
Point
(
whichPoint
:
Point
, radius
:
number
, filter
:
boolexpr
)
:
void
Parameters
whichPoint:
Point
radius:
number
filter:
boolexpr
Returns
void
enum
Units
In
Range
Of
Point
Counted
enum
Units
In
Range
Of
Point
Counted
(
whichPoint
:
Point
, radius
:
number
, filter
:
boolexpr
, countLimit
:
number
)
:
void
Parameters
whichPoint:
Point
radius:
number
filter:
boolexpr
countLimit:
number
Returns
void
enum
Units
In
Rect
enum
Units
In
Rect
(
r
:
rect
, filter
:
boolexpr
)
:
void
Parameters
r:
rect
filter:
boolexpr
Returns
void
enum
Units
In
Rect
Counted
enum
Units
In
Rect
Counted
(
r
:
Rectangle
, filter
:
boolexpr
, countLimit
:
number
)
:
void
Parameters
r:
Rectangle
filter:
boolexpr
countLimit:
number
Returns
void
enum
Units
Of
Player
enum
Units
Of
Player
(
whichPlayer
:
MapPlayer
, filter
:
boolexpr
)
:
void
Parameters
whichPlayer:
MapPlayer
filter:
boolexpr
Returns
void
enum
Units
Of
Type
enum
Units
Of
Type
(
unitName
:
string
, filter
:
boolexpr
)
:
void
Parameters
unitName:
string
filter:
boolexpr
Returns
void
enum
Units
Of
Type
Counted
enum
Units
Of
Type
Counted
(
unitName
:
string
, filter
:
boolexpr
, countLimit
:
number
)
:
void
Parameters
unitName:
string
filter:
boolexpr
countLimit:
number
Returns
void
enum
Units
Selected
enum
Units
Selected
(
whichPlayer
:
MapPlayer
, radius
:
number
, filter
:
boolexpr
)
:
void
Parameters
whichPlayer:
MapPlayer
radius:
number
filter:
boolexpr
Returns
void
for
for
(
callback
:
(
(
)
=>
void
)
)
:
void
选取所有单位在单位组做 多动作
Deprecated
请使用GroupUtil.for 以减少内存泄漏
Parameters
callback:
(
(
)
=>
void
)
(
)
:
void
Returns
void
Returns
void
forSL
forSL
(
callback
:
(
(
this
:
any
, unit
:
unit
)
=>
void
)
)
:
void
Parameters
callback:
(
(
this
:
any
, unit
:
unit
)
=>
void
)
(
this
:
any
, unit
:
unit
)
:
void
Parameters
this:
any
unit:
unit
Returns
void
Returns
void
has
Unit
has
Unit
(
whichUnit
:
Unit
)
:
boolean
Parameters
whichUnit:
Unit
Returns
boolean
order
Coords
order
Coords
(
order
:
string
|
number
, x
:
number
, y
:
number
)
:
void
Parameters
order:
string
|
number
x:
number
y:
number
Returns
void
order
Immediate
order
Immediate
(
order
:
string
|
number
)
:
void
Parameters
order:
string
|
number
Returns
void
order
Point
order
Point
(
order
:
string
|
number
, whichPoint
:
Point
)
:
void
Parameters
order:
string
|
number
whichPoint:
Point
Returns
void
order
Target
order
Target
(
order
:
string
|
number
, targetWidget
:
Widget
|
Unit
)
:
void
Parameters
order:
string
|
number
targetWidget:
Widget
|
Unit
Returns
void
Static
from
Handle
from
Handle
(
handle
:
group
)
:
Group
Parameters
handle:
group
Returns
Group
Static
get
Enum
Unit
get
Enum
Unit
(
)
:
Unit
Returns
Unit
Static
get
Filter
Unit
get
Filter
Unit
(
)
:
Unit
Returns
Unit
Static
Protected
get
Object
get
Object
(
handle
:
handle
)
:
any
Parameters
handle:
handle
Returns
any
Static
init
From
Handle
init
From
Handle
(
)
:
boolean
Returns
boolean
Settings
Member Visibility
Protected
Inherited
External
Theme
OS
Light
Dark
Modules
太阳TS基础框架(solar)
tool/
Buff
tool/
Cache
tool/
Cool
Down
tool/
Object
Pool
tool/STimer
tool/event/
Unit
Attacked
Event
tool/event/
Unit
Damaged
Event
tool/event/
Unit
Death
Event
tool/event/
Unit
Event
tool/event/
Unit
Item
Event
tool/event/
Unit
Spell
Event
util/
Base
Util
util/ability/
Ability
Mapping
Util
util/ability/
Ability
Util
util/archive/
Archive
Util
util/archive/
Global
Archive
Util
util/archive/
Local
Archive
Util
util/debug/
Debug
Check
Sync
Util
util/debug/
Debug
Sgp
Util
util/debug/
Debug
Util
util/debug/
Debug
Vm
Util
util/frame/
Ex
Frame
Api
Util
util/frame/
Frame
Callback
Util
util/frame/
Frame
Layer
Util
util/frame/
Native
Frame
Util
util/game/
Camera
Util
util/game/
Destructable
Util
util/game/
Effect
Util
util/game/
Force
Util
util/game/
Game
Util
util/game/
Gui
Util
util/game/
Item
Util
util/game/
List
File
Util
util/game/
Object
Data
Util
util/game/
Player
Util
util/game/
Rect
Util
util/lang/
Bool
Util
util/lang/
Hook
Util
util/lang/
Lang
Util
util/lang/
Singleton
Util
util/math/
Codec
Util
util/math/
Interpolation
Util
util/math/
Leap
Util
util/math/
Math
Util
util/math/
Random
Util
util/math/
Tween
Util
util/math/
Vector
Util
util/net/
Async
Util
util/net/
Sync
Util
util/other/
Combat
Power
Util
util/system/
Attribute
Util
util/system/
Buff
Util
util/system/
Damage
Util
util/system/
Event
Util
util/system/
Trigger
Util
util/text/
Text
Tag
Util
util/text/
Text
Util
util/unit/
Group
Util
util/unit/
Hero
Util
util/unit/
Select
Util
util/unit/
Unit
State
Util
util/unit/
Unit
Util
util/unit/
Vest
Util
w3ts/handles/camera
w3ts/handles/destructable
w3ts/handles/dialog
w3ts/handles/effect
w3ts/handles/fogmodifier
w3ts/handles/force
w3ts/handles/frame
w3ts/handles/gamecache
w3ts/handles/group
w3ts/handles/handle
w3ts/handles/image
w3ts/handles/item
w3ts/handles/leaderboard
w3ts/handles/multiboard
w3ts/handles/player
w3ts/handles/point
w3ts/handles/quest
w3ts/handles/rect
w3ts/handles/region
w3ts/handles/sound
w3ts/handles/texttag
w3ts/handles/timer
w3ts/handles/timerdialog
w3ts/handles/trigger
w3ts/handles/ubersplat
w3ts/handles/unit
w3ts/handles/widget
Group
constructor
handle
first
id
add
Unit
clear
destroy
enum
Units
In
Range
enum
Units
In
Range
Counted
enum
Units
In
Range
Of
Point
enum
Units
In
Range
Of
Point
Counted
enum
Units
In
Rect
enum
Units
In
Rect
Counted
enum
Units
Of
Player
enum
Units
Of
Type
enum
Units
Of
Type
Counted
enum
Units
Selected
for
forSL
has
Unit
order
Coords
order
Immediate
order
Point
order
Target
from
Handle
get
Enum
Unit
get
Filter
Unit
get
Object
init
From
Handle
No Self In File