No Self

Hierarchy

  • default

Constructors

Methods

Constructors

Methods

  • 默认为触发单位是玩家1的敌人?

    Parameters

    • unit: unit = ...
    • player: player = ...

    Returns boolean

  • 判断变量是否存在于数组中

    Parameters

    • sz: any[]
    • bl: any

    Returns boolean