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太阳TS基础框架(solar)
太阳TS基础框架(solar)
util/frame/FrameLayerUtil
default
Class default
模拟游戏 父UI 以达到分层级显示
Hierarchy
default
Index
Constructors
constructor
Methods
get
Layer
ParentUI
set
Layer
Parent
Constructors
constructor
new default
(
)
:
default
Returns
default
Methods
Static
get
Layer
ParentUI
get
Layer
ParentUI
(
layer
?:
number
)
:
number
层级大的会覆盖层级小的
Parameters
layer:
number
= 0
0 - 9
Returns
number
Static
set
Layer
Parent
set
Layer
Parent
(
frame
:
number
, layer
?:
number
)
:
void
设置有层级的父UI
Parameters
frame:
number
layer:
number
= 0
Returns
void
Settings
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Protected
Inherited
External
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Modules
太阳TS基础框架(solar)
tool/
Buff
tool/
Cache
tool/
Cool
Down
tool/
Object
Pool
tool/STimer
tool/event/
Unit
Attacked
Event
tool/event/
Unit
Damaged
Event
tool/event/
Unit
Death
Event
tool/event/
Unit
Event
tool/event/
Unit
Item
Event
tool/event/
Unit
Spell
Event
util/
Base
Util
util/ability/
Ability
Mapping
Util
util/ability/
Ability
Util
util/archive/
Archive
Util
util/archive/
Global
Archive
Util
util/archive/
Local
Archive
Util
util/debug/
Debug
Check
Sync
Util
util/debug/
Debug
Sgp
Util
util/debug/
Debug
Util
util/debug/
Debug
Vm
Util
util/frame/
Ex
Frame
Api
Util
util/frame/
Frame
Callback
Util
util/frame/
Frame
Layer
Util
util/frame/
Native
Frame
Util
util/game/
Camera
Util
util/game/
Destructable
Util
util/game/
Effect
Util
util/game/
Force
Util
util/game/
Game
Util
util/game/
Gui
Util
util/game/
Item
Util
util/game/
List
File
Util
util/game/
Object
Data
Util
util/game/
Player
Util
util/game/
Rect
Util
util/lang/
Bool
Util
util/lang/
Hook
Util
util/lang/
Lang
Util
util/lang/
Singleton
Util
util/math/
Codec
Util
util/math/
Interpolation
Util
util/math/
Leap
Util
util/math/
Math
Util
util/math/
Random
Util
util/math/
Tween
Util
util/math/
Vector
Util
util/net/
Async
Util
util/net/
Sync
Util
util/other/
Combat
Power
Util
util/system/
Attribute
Util
util/system/
Buff
Util
util/system/
Damage
Util
util/system/
Event
Util
util/system/
Trigger
Util
util/text/
Text
Tag
Util
util/text/
Text
Util
util/unit/
Group
Util
util/unit/
Hero
Util
util/unit/
Select
Util
util/unit/
Unit
State
Util
util/unit/
Unit
Util
util/unit/
Vest
Util
w3ts/handles/camera
w3ts/handles/destructable
w3ts/handles/dialog
w3ts/handles/effect
w3ts/handles/fogmodifier
w3ts/handles/force
w3ts/handles/frame
w3ts/handles/gamecache
w3ts/handles/group
w3ts/handles/handle
w3ts/handles/image
w3ts/handles/item
w3ts/handles/leaderboard
w3ts/handles/multiboard
w3ts/handles/player
w3ts/handles/point
w3ts/handles/quest
w3ts/handles/rect
w3ts/handles/region
w3ts/handles/sound
w3ts/handles/texttag
w3ts/handles/timer
w3ts/handles/timerdialog
w3ts/handles/trigger
w3ts/handles/ubersplat
w3ts/handles/unit
w3ts/handles/widget
default
constructor
get
Layer
ParentUI
set
Layer
Parent
模拟游戏 父UI 以达到分层级显示